Currently you could use Auto Complete module to work like this type of launcher but you have to define your favourite files or folders manually.
In the future we might think about adding an option which would automatize the process. Thanks for the suggestion.
Search found 1726 matches
- Apr 24th, ’14, 00:07
- Forum: Suggestions
- Topic: Auto Index Programs and Folders
- Replies: 1
- Views: 1701
- Apr 23rd, ’14, 22:13
- Forum: General Discussion
- Topic: Making a key press 2 keys in game
- Replies: 8
- Views: 4615
Re: Making a key press 2 keys in game
Can you check if it works for example in Notepad?
Could you give me the link to this game that I can try myself?
Could you give me the link to this game that I can try myself?
- Apr 23rd, ’14, 22:10
- Forum: Suggestions
- Topic: Bug in version 2.12
- Replies: 1
- Views: 1933
Re: Bug in version 2.12
Thanks for reporting, this is now corrected, just download and reinstall.
How could this happen...
How could this happen...
- Apr 23rd, ’14, 20:48
- Forum: Suggestions
- Topic: Module suggestion - clipboard management
- Replies: 9
- Views: 5850
Re: Module suggestion - clipboard management
New Clipboard management functions have been added in version 2.12: - more history items (max 30), - modifier key for pasting without formatting (Ctrl), - clipboard items can be added to Auto Complete list, - application/window limitations, - triggering the item by pressing number keys (1-9), - popu...
- Apr 23rd, ’14, 20:28
- Forum: Announcements
- Topic: FastKeys 2.12 Released
- Replies: 0
- Views: 5073
FastKeys 2.12 Released
What's new in FastKeys 2.12: April 23, 2014 Please check new Clipboard Manager and Appearance user preferences. - Expanded Clipboard Manager preferences, - Number key shortcuts for selecting popup items, - Command size limitation removed, - New Phrase and Wordlist file menus, - General improvements ...
- Apr 23rd, ’14, 08:08
- Forum: General Discussion
- Topic: Making a key press 2 keys in game
- Replies: 8
- Views: 4615
Re: Making a key press 2 keys in game
you mean like this?
Have you tried SendPlay?
Code: Select all
SendInput xc
Sleep 200
SendInput zx
Sleep 200
SendInput v
- Apr 21st, ’14, 10:39
- Forum: General Discussion
- Topic: Making a key press 2 keys in game
- Replies: 8
- Views: 4615
Re: Making a key press 2 keys in game
You could also try: sendinput, {z down} sleep, 5 sendinput, {x down} sleep, 50 sendinput, {x up} sleep, 5 sendinput, {z up} or sendinput {z down}{x down} While GetKeyState("z","P") { ; do nothing } sendinput {z up}{x up} You could also experiment with changing the delay time betw...
- Apr 17th, ’14, 09:31
- Forum: General Discussion
- Topic: Making a key press 2 keys in game
- Replies: 8
- Views: 4615
Re: Making a key press 2 keys in game
You mean the two keys needs to be pressed at the same time or one after the other? Try this: Shortcut: ~D Type=Command Command: Send, {z down}{x down}{10}{x up}{z up} or Send, {z}{x} Some games can block the virtual key input. In this case you may also try to change the Send command to SendPlay or S...
- Apr 12th, ’14, 20:42
- Forum: User Commands and Scripts
- Topic: Endless mouse
- Replies: 22
- Views: 64192
Re: Endless mouse
Ennovy, great idea. There was a tiny bug in the "Run on Startup" routine which was now corrected. You can download and re-install and it should work.
- Apr 10th, ’14, 23:10
- Forum: Suggestions
- Topic: Module suggestion - clipboard management
- Replies: 9
- Views: 5850
Re: Module suggestion - clipboard management
Thanks nth for great suggestions. The first idea of clipboard history function was to be a nice complementary addition to main FastKeys functions. There are of course many specialized clipboard management software available which can do more. Having said that, some of your suggestions can be easily ...